0.0.3 - Slime Time!
It's SLIME TIME! Here's a first look at a concept slime character:
This little guy has caused me much grief! But some of the basic idea is in - you can move him with WSAD, and jump with space bar.
The physics sucks - I know. I struggled to get this early concept together, but now I can quite easily refine it with time. At least you can see the jelly-ness at work.
The camera sucks - I know! It's the most basic camera follow you can make. It'll get refined.
The level sucks - I know! It's still the sample scene from the asset - which is more of just a showcase of all its features instead of being a complete level. And there's collisions and such missing too. It'll get fixed!
Next up, I'll work on the player controller to experiment with better slime movement.
Files
Get SlimeLabyrinth3D
SlimeLabyrinth3D
Slime Prototype
More posts
- 0.0.4 - New Controller and some Obstacle tests!Mar 16, 2024
- 0.0.2Feb 18, 2024
- Happy 0.0.1!Feb 17, 2024
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